Adobe Flash CS3 is the most advanced authoring environment for creating rich, interactive content for digital, web, and mobile platforms.
Create interactive websites, media rich advertisements, instructional media, engaging presentations, games, and more.
You may print a copy
of this assignment if you wish. However, we recommend that you access the assignment online as
there may be links on this document to other related
information, and the online version is always the most recent one, in case changes need to be made.
Note: Flash CS3 is available on a limited number of machines on campus.
We strongly recommend that you work on the computers in class lab(s).
Note: The images used in this assignment are from Adobe Flash CS4 - they are similar to CS3, but not exact.
If you are already logged in, you can skip ahead. Otherwise, review the instructions in a previous assignment on how to log in. Then log into your class file server.
Once you are logged in:
Open Flash CS3 Professional
You have many options --- you can open a recent item, create from template (a set is available from Adobe), or create a new document
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This is an image of the CS3 workspace (the view is: default):

This is an image of the CS4 workspace (classic view)

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You can add text by using the text tool (on the left of the stage) and click on the stage where you want the text to be located.
Note: The first tool, the solid arrow (Selection Tool) is used to select the text after you have typed it in. Once the text is selected, you can place it anywhere. If it is on the stage, it is visible when the animation runs. |

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You can change the text color, size, font, and alignment from these properties. For this assignment, the text we will be using is "Static Text" Use any font and color - just make sure that the text is visible and readable. |
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Symbols in Flash are important. There are 3 types of symbols -
Symbols make working with your animation much easier. They are easy to manage and manipulate when they are a symbol so it is best to create symbols for everything that you put on the stage. All symbols will appear in the Library.
Note: In Flash, graphic objects are items on the Stage. Flash lets you move, copy, delete, transform, stack, align, and group graphic objects. “Graphic objects” in Flash are different from “ActionScript objects,” which are part of the ActionScript® programming language. |
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Just like in the Photoshop assignments, layers in Flash enable you to manipulate each symbol independently. It is a good idea to give your layers a name so that you can identify it easily. Select the layer, double click the name, and change it to "Account Title". |
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Drawing shapes in Flash is similar to working with Photoshop. In this example, we will draw a house with a lawn in the front yard. You may want to look over these directions and understand the concepts before you make your own scene. |
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Window > Library
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When we display the library window at the moment - the only graphic symbol saved is: "Stu Dent." See the image on the right. You can place this window anywhere that is convenient for you. You will want to have it open for the remaineder of the assignment. |
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Select the rectangle object using the selection tool, and convert it to a graphic symbol --- name it "Grass" (alternatively, you can name it whatever is appropriate for your image.) You will see that symbol appear in your library. |
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To build the house in this example, you will need the following graphic symbols.
Make the symbols first. Save them into your library -- and then use them to build your house. For example, you can make the door and windows from the same graphic's object --- just modify the properties associated with it after you drag it on to your stage. |
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To create a triangle:
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You can select the fill and stroke colors of the triangle working in the properties palatte --- refer to the grass if needed. The triangle can be transfomed using the Free Transform Tool (see image below). Once the triangle is set appropriately, select it with the Selection Tool and convert a graphic symbol.
Continue making basic graphics symbols to build your scene --- In this example I will make a rectangle with a border, an oval. |
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So far, there are three layers (red arrow). The library (see green arrow) has the following graphic symbols: grass, oval, rectangle, square, Stu Dent - cg3fzz, and triangle. The "square" is selected and therefore it is shown in the window above the library (see yellow arrow).
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Select the "Smooth" option associated with the pencil tool. The image below shows how to change the Stroke height to make a thicker line. See pink arrows.
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Once you have completed your scene --- go to the next part! Be sure to save your file. Here is the scene that we have created: |
Portions ©opyright 2009 Mary ET Boyle
Last updated: Sunday, April 27, 2009